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Many Many Doggos

Character Design

Contributions: Illustration

Client: Personal (2023)

These many doggos are the result of a Motion Design School course I did, which involved going back to the basics of shape theory in order to build interesting characters that are, at their core, rather simplistic. I then investigated how the characterization of a character shapes its identity.

What it's all about:

Animal looks [Recovered]-01.png
Animal looks [Recovered]-02.png
Animal looks [Recovered]-10.png
Animal looks [Recovered]-08.png
Animal looks [Recovered]-09.png
Animal looks [Recovered]-07.png
Animal looks [Recovered]-04.png
Animal looks [Recovered]-05.png
Animal looks [Recovered]-06.png
Animal looks [Recovered]-03.png
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